Guy Cockrum | Game Designer
About Me
Level Design
Game Design
System Design
Projects
Mowin' & Throwin' (UE4)
Gravitas (UE4)
Space Command (UE4)
Bootleg Bandits (Creation Kit)
Resume
About Me
Level Design
Game Design
System Design
Projects
Mowin' & Throwin' (UE4)
Gravitas (UE4)
Space Command (UE4)
Bootleg Bandits (Creation Kit)
Resume
Click image for more details
Roles:
Co-founder, Game Designer, and Associate Producer
Responsibilities:
Held game vision and managed documentation
Managed pipelines and communication between departments
Managed level design team
Managed SFX contractor and implemented SFX
Managed composers and implemented music
UI Design and implementation
Designed, implemented, and scripted levels
Click Image for more details
Roles:
Level Designer
Responsibilities:
Designed, created, and scripted level 1
Created and implemented particle effects
Scripted intro and outro machinima